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121.
都听说语义网是Web的未来,但你还是不知道它怎么能让你的应用变得更好。它能加快开发速度吗?能应付复杂的数据结构吗?面向对象的原则还要吗?  相似文献   
122.
Human movement in virtual environments (VEs) is a largely unstudied area, and there are no well-established methods of measuring it in VEs. Consequently, it is unclear how movement affects the experiential side of VEs. We introduce a novel method of measuring and modelling human movement. A specific information entropy-based modelling method enabled us to identify different movement patterns and analyse the experiential components related to them. The data was collected by registering the movement patterns of 68 participants who were in a virtual house doing a search task. The experiential side of the VE was measured with the Experimental Virtual Environment Questionnaire (EVEQ). Four movement patterns were identified. In addition, fluent movement in VEs was related to a high sense of presence. Moreover, the participants who moved fluently in the environment assessed their skills high. The results show how movement is related the way in which people experience the VE. The movement analysis method introduced here is applicable to other related research areas as well.  相似文献   
123.
Abstract— The primary goal of this study was to find a measurement method for motion blur which is easy to carry out and gives results that can be reproduced from one lab to another. This method should be able to also take into account methods for reduction of motion blur such as backlight flashing. Two methods have been compared. The first method uses a high‐speed camera that permits us to directly picture the blurred‐edge profile. The second one exploits the mathematical analysis of the motion‐blur formation to construct the blurred‐edge profile from the temporal step response. Measurement results and method proposals are given and discussed.  相似文献   
124.
The present paper deals with a generalization of the homogeneous multi-server finite-source retrial queue with search for customers in the orbit. The novelty of the investigation is the introduction of balking and impatience for requests who arrive at the service facility with a limited capacity and FIFO queue. Arriving customers may balk, i.e., they either join the queue or go to the orbit. Moreover, the requests are impatient and abandon the buffer after a random time and enter the orbit, too. In case of an empty buffer, each server searches for a customer in the orbit after finishing service. All random variables involved in the model construction are supposed to be exponentially distributed and independent of each other. The primary aim of this analysis is to show the effect of balking, impatience, and buffer size on the steady-state performance measures. Concentrating on the mean response time, several numerical examples are investigated by the help of the MOSEL-2 tool used for creating the model and calculating the stationary characteristics.  相似文献   
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Several results in coding theory (e.g. the Carlitz-Uchiyama bound) show that the weight distributions of certain algebraic codes of lengthn are concentrated aroundn/2 within a range of width n. It is proved in this article that the extreme weights of a linear binary code of sufficiently high dual distance cannot be too close ton/2, the gap being of order n. The tools used involve the Pless identities and the orthogonality properties of Krawtchouk polynomials, as well as estimates on their zeroes. As a by-product upper bounds on the minimum distance of self-dual binary codes are derived.  相似文献   
128.
This paper introduces time stream Pétri nets (Ts treamPn), a model for the formal specification of multimedia synchronization scenarios. This new model extends time Pétri nets to formally describe the timed behaviour of multimedia objects and streams in asynchronous distributed systems. The proposed approach uses time intervals to label the arcs exiting from the places of the net, and typed transitions to define different firing rules. This model allows a complete and accurate specification of synchronization constraints between multimedia streams and can be used at different levels of granularity.  相似文献   
129.
In this work, real-time ultraviolet photodetectors are realized through metal–semiconductor–metal (MSM) structures. Amorphous indium gallium zinc oxide (a-IGZO) is used as semiconductor material and gold as metal electrodes. The readout of an individual sensor is implemented by a transimpedance amplifier (TIA) consisting of an all-enhancement a-IGZO thin-film transistor (TFT) operational amplifier and a switched capacitor (SC) as feedback resistance. The photosensor and the transimpedance amplifier are both manufactured on glass substrates. The measured photosensor possesses a high responsivity R , a low response time t R E S , and a good noise equivalent power value NEP .  相似文献   
130.
Active matrix prestressed microelectromechanical shutter displays enable outstanding optical properties as well as robust operating performance. The microelectromechanical systems (MEMS) shutter elements have been optimized for higher light outcoupling efficiency with lower operation voltage and higher pixel density. The MEMS elements have been co-fabricated with self-aligned metal-oxide thin-film transistors (TFTs). Several optimizations were required to integrate MEMS process without hampering the performance of both elements. The optimized display process requires only seven photolithographic masks with ensuring proper compatibility between MEMS shutter and metal-oxide TFT process.  相似文献   
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